Hooray! Daniel Vik has been the first to enter this competition; his entry is called Columbia Space Run and is a arcade game where you’ll have to guide your personal space shuttle through storms of meteorites and broken satellites.

Columbia Space Run
And here is what he said about this game:
This game is an objective to run to Mars. The start is on the planet Earth and by six different episodes; you will be a pilot to make it there. Each episode gives you a challenge to navigate through obstacles that the objective is to avoid. When you collide, your ship looses momentum but you may be able to rescue the ship from falling off the edge.
After each episode, you will not hide from the enemies but catch them. Then you
gain power that you use to fail as well as to land the ship. At the last episode, you land the ship by turning and give boosts of speed that comes from the powers you have collected at the power plays.
If you want we have just added a short video of this game in action on YouTube:
Just remember to have a joystick plugged into port 1, and you’re set to go
Download Columbia Space Run (Disk Version) (142)
Download Columbia Space Run (Tape Version / WAV File) (84)
Download Columbia Space Run (Instruction Booklet) (115)

#1 by Muffie on June 20th, 2009
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Oh my god! That’s really a crap game, although with several details.
We’re lucky dvik is now dedicated to emulators and demos…
#2 by mars2000 on June 20th, 2009
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Very amazing when you know that the goal of this game is the planet Mars … take a look at my nick … it was written in the stars that I should meet dvik for something special, the great blueMSX emulator !
Btw, the news are on http://www.passionmsx.org/
We are faster than MRC !!!
#3 by Vampier on June 26th, 2009
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OMG! Amazing graphics and sounds! 10/10
#4 by mesiasmsx on June 26th, 2009
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Sorry, but don´t understand this…
The MSX world turn crazy. Poor chips of our MSX, well, not my MSX.
#5 by Muffie on June 28th, 2009
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Oh No, one of those Spanish MSX purists.
#6 by dvik on June 28th, 2009
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Thanks, we put a lot of effort into the look and feel when we originally created the game. I was pretty proud of the sound, especially the game over tune. And my buddy did an excellent job with the graphics. He moved on to work for Microsoft with the Windows XP user interface and I’m sure he used this game in his resume.
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